Idioms

Anchor Charts, Activities & Resources


Idioms enrich communication with creative expression — but their figurative meanings can trip students up. These activities use visuals, games, and hands-on organizers to make idioms stick.

Idiom Illustrations

Anchor Chart & Definition

Idiom Anchor Chart
Idiom

a phrase or expression that has a figurative meaning different from its literal meaning — We use idioms constantly in everyday speech, often without realizing it.

The anchor chart illustrates common idioms with engaging visuals that help students understand what's really being said. Literal drawings of idioms, showing exactly what the words say rather than what they mean  are one of the most memorable ways to teach figurative vs. literal meaning.

Example 1

"It's raining cats and dogs."

Meaning: It's raining very heavily. (Not actual cats and dogs!)

Example 2

"Don't cry over spilled milk."

Meaning: Don't worry about something that's already happened and can't be changed.

Resources & Downloads

Idiom Boom Learning Deck

Free Boom Learning Deck

a digital self-checking activity where students identify the meaning of common idioms. Great for independent practice or centers

Play Free Deck
Idiom Foldable Organizer

Free Foldable Organizer

a printable foldable for students to record idioms, their figurative meanings, and literal illustrations. Works as a note-taking tool or interactive notebook page

Download Free PDF
Idiom PowerPoint

Idiom PowerPoint

a classroom-ready PowerPoint lesson introducing idioms with definitions, illustrated examples, and student practice slides. Fully editable

Download PowerPoint
Free Idioms Mini Lesson

Free Idioms Mini Lesson

a complete mini lesson on idioms available free on Teachers Pay Teachers — includes cards, activities, and a lesson framework for introducing or reviewing the concept

Get Free on TPT

Idiom Memory Game

Idiom Memory Game

How to Play

The object is to collect the most matches. A match pairs an idiom on one card with its meaning on another. Meanings appear in red font; idioms appear in black with accompanying pictures.

  1. The youngest player goes first.
  2. On a turn, a player reveals 2 cards. If the idiom and its meaning match, the player earns a point and takes another turn.
  3. On a miss, click the undo arrow twice to replace the cards. All players try to remember which cards were turned over.
  4. Play continues until all cards are matched.
  5. The player with the most matches wins.
Get the Free Google Slides Activity