Category: Grammar

Alice’s Adventures in Wonderland ~ Grammar

Free Grammar Printables with an Alice in Wonderland Theme

Grammar

As part of the free Alice’s Adventures in Wonderland Book Unit, grammar practice covering a number of Common Core State Standards is provided. This practice uses direct quotes from the book as well as sentences based on the book to practice important skills. Three reference guide pages are also provided. Download your grammar printables here.

Free Grammar Reference GuidesFree Alice's Adventures in Wonderland Book Unit

 

The best place to begin collecting your book unit is with the free Vocabulary Resource at my Teachers Pay Teachers store.

 

 

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Pronoun Task Cards

Turn pronoun practice into a game-like activity with these FREE task cards. While they may be used for any traditional task card activity, this collection is set up to work well with the game Scoot. Also, students do not have to read The Wonderful Wizard of Oz to enjoy using these task cards.

Turn pronoun practice into a game-like activity with these FREE task cards.  This collection of cards are set up to work well with the game Scoot. Also, students do not have to read The Wonderful Wizard of Oz to enjoy using these task cards.

In this FREE download, you will receive instructions for playing Scoot, the 28 task cards, an answer recording page, plus an answer key.

Scoot Activity

Playing Scoot turns using a set of task cards into a game. You play by placing one task card on each student’s desk. For easier recording, place the cards in numerical order. Give each student one copy of a sheet to record answers.

Directions

Each student will read the question on the activity card on his/her desk and will record the answer. After a length of time (approximately 1 minute),a signal is given for the students to scoot to the next desk. The signal may simply be the teacher saying “move” or a noise such as a bell. The procedure repeats at each desk. The activity continues until all students end up at the desks where they began the activity.

Common Core Skills

 

If you discover your students need practice going over definitions and rules related to pronouns, check out these FREE foldable graphic organizers. Each chapter includes one organizer. Here again, the organizers may be used as a stand alone activity independent from the book. Pronoun organizers are included with Chapters 5-9 in the June 2015 Monday Blog Posts. 

5 FREE Pronoun Foldable Graphic Organizers ~ These organizers go over rules and definitions the 6th grade Common Core Standards CCSS.ELA-Literacy.L.6.1.

 

 

Gay Miller

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The Wonderful Wizard of Oz ~ Chapter 9 “The Queen of the Field Mice”

 

Chapter 9 ~ The Queen of the Field MiceDownload The Wizard of Oz Free Book Units ~ Chapter 9.

As the Tin Woodman and the Scarecrow wait at the edge of the poppy field for Dorothy to awaken, the Tin Woodman sees a wildcat chasing a field mouse. The Tin Woodman swings his axe and chops off the wildcat’s head. The Tin Woodman then learns the mouse is actually the Queen of the Field Mice. In return for saving her life, the field mice will help rescue the Lion. The Scarecrow sends the Tin Woodman to build a cart. He asks the field mice to gather string. Together the go into the poppy field. They heft the Lion onto the cart and pull him free of the poppy’s poisonous smell.

 

Chapter 9 ~ Skills

 

Be sure to check out this upcoming Thursday’s Blog Post to receive task cards that practice with all Common Core 6th Grade Pronoun Standards.

 

 

FREE printable pages for The Wonderful Wizard of Oz ~ Chapter 9Click here to download FREE vocabulary practice, comprehension printables, and a foldable organizer.

Chapter 9

 

 

Follow these links to see the entire book unit:

The Wonderful Wizard of Oz FREE Book Unit

1 – The Cyclone

2 – The Council with the Munchkins

3 – How Dorothy Saved the Scarecrow

4 – The Road Through the Forest

Root Words Spoons Game

5 – The Rescue of the Tin Woodman

6 – The Cowardly Lion

7 – The Journey to the Great Oz

8 – The Deadly Poppy Field

9 – The Queen of the Field Mice

Pronoun Task Cards

10 – The Guardian of the Gate

11 – The Wonderful City of Oz

12 – The Search for the Wicked Witch

Prefix Game

13 – The Rescue

14 – The Winged Monkeys

15 – The Discovery of Oz, the Terrible

Prefix and Suffix Puzzles

16 – The Magic Art of the Great Humbug

17 – How the Balloon Was Launched

Punctuation Task Cards

18 – Away to the South

19 – Attacked by the Fighting Trees

20 – The Dainty China Country

Analogy Game ~ Round About

21 – The Lion Becomes the King of Beasts

22 – The Country of the Quadlings

Context Clues Task Cards

23 – Glinda The Good Witch Grants Dorothy’s Wish

24 – Home Again

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The Wonderful Wizard of Oz ~ Chapter 8 “The Deadly Poppy Field”

 

Chapter 8 ~ The Deadly Poppy FieldDownload The Wizard of Oz Free Book Units ~ Chapter 8.

As the travelers crossed the river on the raft, the current was strong causing the raft to float downstream. The water became deep and their poles could not reach the bottom. Suddenly the Scarecrow gave a mighty push with his pole, and it stuck to the river bottom. Scarecrow was left dangling from the pole in the middle of the river as the raft continued to rush downstream. The Lion decided he must jump off the raft and pull it to shore. The group got off the raft and headed back upstream toward the Scarecrow. Stork came along and volunteered to carry the Scarecrow. Stork left the Scarecrow on the bank of the river. As the group continued back upstream looking for the yellow brick road, they came upon a field of poppies. The poisonous odor of the poppies caused Dorothy, Toto, and the Lion to fall asleep. The Scarecrow and the Tin Woodman carried Dorothy and Toto out of the field to fresh air, but the Lion was too heavy to carry and had to be left behind.

 

Chapter 8 ~  Skills

FREE printable pages for The Wonderful Wizard of Oz ~ Chapter 8Click here to download FREE vocabulary practice, comprehension printables, and a foldable organizer.

Chapter 8

 

 

Follow these links to see the entire book unit:

The Wonderful Wizard of Oz FREE Book Unit

1 – The Cyclone

2 – The Council with the Munchkins

3 – How Dorothy Saved the Scarecrow

4 – The Road Through the Forest

Root Words Spoons Game

5 – The Rescue of the Tin Woodman

6 – The Cowardly Lion

7 – The Journey to the Great Oz

8 – The Deadly Poppy Field

9 – The Queen of the Field Mice

Pronoun Task Cards

10 – The Guardian of the Gate

11 – The Wonderful City of Oz

12 – The Search for the Wicked Witch

Prefix Game

13 – The Rescue

14 – The Winged Monkeys

15 – The Discovery of Oz, the Terrible

Prefix and Suffix Puzzles

16 – The Magic Art of the Great Humbug

17 – How the Balloon Was Launched

Punctuation Task Cards

18 – Away to the South

19 – Attacked by the Fighting Trees

20 – The Dainty China Country

Analogy Game ~ Round About

21 – The Lion Becomes the King of Beasts

22 – The Country of the Quadlings

Context Clues Task Cards

23 – Glinda The Good Witch Grants Dorothy’s Wish

24 – Home Again

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The Wonderful Wizard of Oz ~ Chapter 7 “The Journey to the Great Oz”

 

Chapter 7 ~ The Journey to the Great OzDownload The Wizard of Oz Free Book Units ~ Chapter 7.

The next day’s travels turn into quite an adventure for the group. First they come to a large ditch. After contemplating, Lion figures he can jump the length. One by one Lion carries each member of the party across the ditch. The travelers continue through the dark and gloomy forest coming to a second ditch much larger than the first. Scarecrow uses his “brain” to devise a plan for crossing. He asks the Tin Woodman to chop down a tree forming a bridge over the gap. As they began to cross, two Kalidahs, frightening beasts with the heads of tigers and bodies of bears, start to chase the group. The Tin Woodman, following the Scarecrow’s orders, chops the tree bridge down before the Kalidahs could reach them sending the Kalidahs tumbling into the ditch. Finally the travelers come to a river. Tin Woodman starts to build a raft, so the group can cross. This is a big job, so the Tin Woodman must work through the night while the others rest.

 

Chapter 7 ~  Skills

FREE printable pages for The Wonderful Wizard of Oz ~ Chapter 7Click here to download FREE vocabulary practice, comprehension printables, and a foldable organizer.

Chapter 7

 

 

Follow these links to see the entire book unit:

The Wonderful Wizard of Oz FREE Book Unit

1 – The Cyclone

2 – The Council with the Munchkins

3 – How Dorothy Saved the Scarecrow

4 – The Road Through the Forest

Root Words Spoons Game

5 – The Rescue of the Tin Woodman

6 – The Cowardly Lion

7 – The Journey to the Great Oz

8 – The Deadly Poppy Field

9 – The Queen of the Field Mice

Pronoun Task Cards

10 – The Guardian of the Gate

11 – The Wonderful City of Oz

12 – The Search for the Wicked Witch

Prefix Game

13 – The Rescue

14 – The Winged Monkeys

15 – The Discovery of Oz, the Terrible

Prefix and Suffix Puzzles

16 – The Magic Art of the Great Humbug

17 – How the Balloon Was Launched

Punctuation Task Cards

18 – Away to the South

19 – Attacked by the Fighting Trees

20 – The Dainty China Country

Analogy Game ~ Round About

21 – The Lion Becomes the King of Beasts

22 – The Country of the Quadlings

Context Clues Task Cards

23 – Glinda The Good Witch Grants Dorothy’s Wish

24 – Home Again

name

 

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The Wonderful Wizard of Oz ~ Chapter 6 “The Cowardly Lion”

 

Chapter 6 – The Cowardly LionDownload The Wizard of Oz Free Book Units ~ Chapter 6.

As Dorothy, the Scarecrow, and the Tin Woodman walked through the forest, they heard many frightening sounds. All of a sudden a lion burst through the trees knocking Scarecrow and Tin Woodman over. The Lion headed toward Toto, but Dorothy stopped him by slapping the Lion on its nose. The Lion stopped and apologized. He told the others that he made loud roaring sounds, so the other animals would not realize he was a coward. The Cowardly Lion decided to join the group. He wanted to go to the Emerald City to ask the Great Oz for courage.

 

Chapter 6 ~ Skills

FREE printable pages for The Wonderful Wizard of Oz ~ Chapter 6Click here to download FREE vocabulary practice, comprehension printables, and a foldable organizer.

Chapter 6

 

Follow these links to see the entire book unit:

The Wonderful Wizard of Oz FREE Book Unit

1 – The Cyclone

2 – The Council with the Munchkins

3 – How Dorothy Saved the Scarecrow

4 – The Road Through the Forest

Root Words Spoons Game

5 – The Rescue of the Tin Woodman

6 – The Cowardly Lion

7 – The Journey to the Great Oz

8 – The Deadly Poppy Field

9 – The Queen of the Field Mice

Pronoun Task Cards

10 – The Guardian of the Gate

11 – The Wonderful City of Oz

12 – The Search for the Wicked Witch

Prefix Game

13 – The Rescue

14 – The Winged Monkeys

15 – The Discovery of Oz, the Terrible

Prefix and Suffix Puzzles

16 – The Magic Art of the Great Humbug

17 – How the Balloon Was Launched

Punctuation Task Cards

18 – Away to the South

19 – Attacked by the Fighting Trees

20 – The Dainty China Country

Analogy Game ~ Round About

21 – The Lion Becomes the King of Beasts

22 – The Country of the Quadlings

Context Clues Task Cards

23 – Glinda The Good Witch Grants Dorothy’s Wish

24 – Home Again

name

 

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The Wonderful Wizard of Oz ~ Chapter 5 “The Rescue of the Tin Woodman”

 

Chapter 5 – The Rescue of the Tin WoodmanDownload The Wizard of Oz Free Book Units ~ Chapter 5.

As Dorothy was getting a drink by a stream, she and the Scarecrow heard a groaning sound. When they went to see what was making the sound, Dorothy and the Scarecrow found a man made of tin. The Tin Woodman said he had been rusted for a year. He wanted to be oiled, so he could move again. Once he was moving, Dorothy and the Scarecrow told the Tin Woodman they were going to the Emerald City to see the Great Oz. The Tin Woodman said he wanted to come along, so he could ask for a heart.

 

Chapter 5 ~  Skills

FREE printable pages for The Wonderful Wizard of Oz ~ Chapter 5Click here to download FREE vocabulary practice, comprehension printables, and a foldable organizer.

Chapter 5

 

 

Follow these links to see the entire book unit:

The Wonderful Wizard of Oz FREE Book Unit

1 – The Cyclone

2 – The Council with the Munchkins

3 – How Dorothy Saved the Scarecrow

4 – The Road Through the Forest

Root Words Spoons Game

5 – The Rescue of the Tin Woodman

6 – The Cowardly Lion

7 – The Journey to the Great Oz

8 – The Deadly Poppy Field

9 – The Queen of the Field Mice

Pronoun Task Cards

10 – The Guardian of the Gate

11 – The Wonderful City of Oz

12 – The Search for the Wicked Witch

Prefix Game

13 – The Rescue

14 – The Winged Monkeys

15 – The Discovery of Oz, the Terrible

Prefix and Suffix Puzzles

16 – The Magic Art of the Great Humbug

17 – How the Balloon Was Launched

Punctuation Task Cards

18 – Away to the South

19 – Attacked by the Fighting Trees

20 – The Dainty China Country

Analogy Game ~ Round About

21 – The Lion Becomes the King of Beasts

22 – The Country of the Quadlings

Context Clues Task Cards

23 – Glinda The Good Witch Grants Dorothy’s Wish

24 – Home Again

name

 

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